1. First of
all we must choose our platform and the web builder’s and training materials.
2. If you
teach different courses one blog is sufficient for distributing information
however you should identify each new blog post with the name or section of the
course. But if it is a management stance course it is much easier to keep a
different blog for each course.
3.
Guidelines and Expectations must be clear.
4.
Integrate Classroom Curriculum is a great way to take literacy across the
curriculum.
5. Blogging
is not only for subject knowledge. It’s also takes good writing skills.
6. The
comment section of a blog is vital for everyone’s opinions. Mostly for students
where they can share thoughts and opinions and have a discussion about the
published content.
7. Building
a blog takes time so set your sights small.
8. Read
other blogs and be Consistent.
9. You must
explain students that Plagiarism will not be tolerated.
10. Network
with other bloggers, Drive into Social Media and Hang in there.
When we refer to X.0 it will always be necessary to make a count of the
stages through which the Web has crossed and especially those in which it has
begun to offer us its different benefits and possibilities.
Web 1.0 it is the “readable” phrase of the World Wide Web with flat data. In Web
1.0, there is only limited interaction between sites and web users. Web 1.0 is
simply an information portal where users passively receive information without
being given the opportunity to post reviews, comments, and feedback.
Web 2.1it is the “writable” phrase of the World Wide Web with interactive
data. Unlike Web 1.0, Web 2.0 facilitates interaction between web users
and sites, so it allows users to interact more freely with each other. Web
2.0 encourages participation, collaboration, and information sharing.
Examples of Web 2.0 applications are YouTube, Wiki, Flickr, Facebook, and so
on.
Web 3.0 it is the “executable” phrase of Word Wide Web with dynamic applications,
interactive services, and “machine-to-machine” interaction. Web 3.0 is a
semantic web which refers to the future. In Web 3.0, computers can interpret
information like humans and intelligently generate and distribute useful
content tailored to the needs of users. One example of Web 3.0 is Tivo, a digital video recorder. Its
recording program can search the web and read what it finds to you based on
your preferences.
Web X.0 The Web has
evolved from its humble beginnings merely as a publishing medium intended for a
small group of scientists to a medium of interaction, participation, and
collaboration. It has dramatically influenced almost every sphere of our
activity and has created paradigm shifts. Encompassing new technologies,
business strategies, and social trends, the Web continues to forge many new
applications that we had never imagined before or were not previously feasible.
It has created new paradigms in business, social interaction, governance, and
education. In this chapter, we trace the Web’s continuing evolution and
phenomenal strides, outline the features and characteristics of Web 2.0, 3.0,
and X.0, and examine their prospects and potential. The ability to recognize
new Web technologies for their potential in business, social and educational
applications, and the ability to develop and deploy creative applications based
on these technologies are the keys to continued success of the Web and our
progress and well-being.
The mobile
web refers to the use of the internet through handheld mobile devices.
Increasingly, smartphones and other devices with wireless data access
structures access the same "full" internet traditionally accessed on
desktop or laptop computers.
The mobile web most often refers to access via a conventional mobile
browser, although the line blurs when it comes to apps. Clearly, these
still access the Internet wirelessly, but some differentiate from a
browser-based site, as compared to an app specific to one property.
Mobile web access comes with some unique challenges. One is the
idea of standardization. The Mobile Web Initiative from the World Wide
Web Consortium (W3C) aims to provide standards for mobile web access.
Finally, speed is a major issue. A Wi-Fi connection is generally good
enough for any web application. Of course, Wi-Fi is not truly mobile,
versus a wireless carrier’s 3G or 4G network. Given that many parts of
the world do not have strong 3G/4G access, latency is a major mobile
development concern.
Cloud computing, often referred to as simply
“the cloud,” is the delivery of on-demand computing resources—everything
from applications to data centers—over the internet on a pay-for-use
basis.
Elastic resources—Scale up or down quickly and easily to meet demand
Metered service so you only pay for what you use
Self service—All the IT resources you need with self-service access.